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Bastion of twilight entrance
Bastion of twilight entrance











bastion of twilight entrance

The first main mechanic Prior Thierric will do will be slamming his sword into the ground to summon ice stalagmite AoEs that will follow the players who must kite these AoEs.Īt specific health intervals, Prior Thierric will start introducing new mechanics including moving AoEs, shockwaves similar to Boss 2, exploding AoEs similar to Boss 1 and 2 in addition to AoEs that spawn from any of the four walls in the encounter similar to Veteran Fang Lair's wall of ghosts. What is clear is that the Leader of the Twilight's Hammer, Cho'gall, directs his forces from this dread place. Here, a portal waits to take the greatest Twilight aspirants. Prior Thierric has cleave so must be pointed away from the rest of the group by the tank. The entrance to the bastion sits at the peak of the Twilight Citadel, atop a twisted elementium spire that points at the sky. It will mimic the boss's abilities such as spinning around or heavy attacking. Reminiscent of the Dark Souls 3 boss fight, Pontiff Sulyvahn, Prior Thierric summons an untargetable clone that will also attack whoever has the aggro. The last boss can be quite overwhelming on the players' senses as multiple mechanics and adds can stack should the group go too fast. Of course you can ignore the add at a higher risk due to the add's Arrow Spray or the ground AoE Eliam unleashes should groups try to stack on him.Īt 50% Health, Eliam summons a second side add called Ihudir who the tank must taunt. The boss cannot be damaged by most sources of damage (except AoE) from outside of this white shield. He will also sometimes send out a shockwave of AoEs that can hurt quite a bit towards the rest of the group.-Īt 80%, Eliam summons a side add called Liramindrel who will grant Eliam a white shield that will damage anyone touching it unless they're inside of it. The boss tends to pounce on a random player (this AoE can be roll dodged) while unleashing a ground AoE at his current location occasionally.Įliam also proclaims "Take my heel" (a pun on "take my heal" most likely) as he kicks/heavy attacks/staggers the person holding aggro. This boss applies a similar DoT debuff to whoever has the aggro, the tank ideally, like the Veteran Blackrose Prison bosses do. Eliam Merick (Boss 2)Įliam Merick is a bit more complicated than the first boss.

bastion of twilight entrance

Rogerain also has a heavy attack that targets whoever has the aggro which must be Roll Dodged or Blocked. Rogegrain also spawns large AOEs that spew out smaller AOEs and will afflict a player with a debuff that can be cleansed with the friendly AOEs that spawn. Throughout the fight the boss summons numerous adds including Death Hoppers, Watchers and destructible Portals that spawn adds. The player must go around and consume the Sweetrolls that spawn to turn back into their original form. Rogegrain the Sly occasionally turns a player who hasn't Taunted him into a goat.













Bastion of twilight entrance